//==============================================================================
// axe_anim.txt
//==============================================================================

//==============================================================================
define trail
{ 
    TechLogic none/Flaming Weapons Active
	set hotspot
    {
        version
        {
            Visualparticle SFX Projectile Trail Enyo
        }
    }
	set hotspot
    {
        version
        {
            Visualparticle SFX Projectile Trail Fire
        }
    }
}

//==============================================================================
define flame
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Flaming Axe
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
      Techlogic none/Flaming Weapons
      SetSelector
      {
         TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
         set hotspot
         {
            version
            {
               Visual Projectile N Axe Standard
			   connect fire trail hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Projectile N Axe Copper
			   connect fire trail hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Projectile N Axe Bronze
			   connect fire trail hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Projectile N Axe Iron
			   connect fire trail hotspot
            }
         }
      }
      SetSelector
      {
         TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
         set hotspot
         {
            version
            {
               Visual Projectile N Axe Standard
               connect Attachpoint Flame hotspot
			   connect fire trail hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Projectile N Axe Copper
               connect Attachpoint Flame hotspot
			   connect fire trail hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Projectile N Axe Bronze
               connect Attachpoint Flame hotspot
			   connect fire trail hotspot
            }
         }
         set hotspot
         {
            version
            {
               Visual Projectile N Axe Iron
               connect Attachpoint Flame hotspot
			   connect fire trail hotspot
            }
         }
      }
   }
}

